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Setting
Alps
Stone floor
Time of day
Bounces
Output
Window
1440p
1080p
720p
Render scale
Auto quality (60 fps)
Coarser distant meshes (Raster)
Slower sun & cloud redraws
Frame cap
60 fps
120 fps
Off
ReSTIR DI (sky)
ReSTIR GI
GI visibility check
Denoiser
Low-lag reflections
Sharp stills
TAA
Fog
Clouds
Sharp clouds (the camera's own)
Cloud cover
Depth of field
DOF strength
Quality
Raster (rays for glass only)
Custom (the toggles below)
Path traced
Rays (reflections, shadows, bounces)
Glass rays (with Rays off)
Reflection rays (with Rays off)
Lantern shadows (with Rays off)
Raster first hit
Shadow maps
Probes (sky & bounce)
Cube reflections (with probes)
Auto exposure
Bloom
Colour grade
Fill light
Drag: orbit · wheel: zoom
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raster version